|
Bibliography Nightingale and Narrative, Improvisation, and Interactivity Bob Giges
Aarseth, Espen J. "Nonlinearity and Literary Theory" in Hyper/Text/Theory, 51-86, Ed., George Landow, Baltimore ; London: Johns Hopkins University Press, 1994. Albright, Ann Cooper and David Gere, eds. Taken by Surprise : a Dance Improvisation Reader, Middletown,Conn.: Wesleyan University Press, 2003. Allen, David-Michael. "The Nature of Spectatorial Distance in VR Theatre." Schrum, 239-248. Andersen, Hans Christian. The True Story of My Life. 1847: May 17, 2006 <http://www.authorama.com/book/true-story-of-my-life.html>. Andersen, Hans Christian. Little Mermaids and Ugly Ducklings. San Francisco:Chronicle Books, 2001 . Anderson, Steve. "Select and Combine: The Rise of Database Narratives." RES Magazine, January/February 2004: November 4, 2004 <http://www.mediamatic.net/article-200.6330.html>. Ascott, Roy. Telematic Embrace: Visionary Theories of Art, Technology, and Consciousness. Edited and with an essay by Edward A. Shanken. Berkeley: University of California Press, 2003. Babbage, Frances. Augusto Boal. London; New York: Routledge, 2004. Bakhtin, M.M. The Dialogic Imagination : Four Essays. Ed. Michael Holquist. Trans. Caryl Emerson and Michael Holquist. Austin: University of Texas Press, 1981. Bal, Mieke. Narratology:Introduction to the Theory of Narrative. Toronto: University of Toronto Press, 1997. Balcom, David. "Hypervideo: Notes Toward A Rhetoric." June, 10 2005 <http://portal.acm.org/citation.cfm?id=234829>. Banes, Sally. Greenwich Village 1963 : Avant-Garde Performance and the Effervescent. Durham: Duke University Press, 1993. Benjamin, Walter. "The Work of Art in the Age of Mechanical Reproduction" 1936: May 7, 2005 < <http://bid.berkeley.edu/bidclass/readings/benjamin.html>. Benjamin, Walter. "What is Epic Theater?" in Illuminations. Ed. Hannah Arendt. Trans. Harry Zohn. New York : Harcourt, Brace & World, 1968. Benjamin, Walter. "On Language as Such and on the Language of Man" in Reflections : Essays, Aphorisms, Autobiographical Writing. Trans. by Edmund Jephcott ; Ed. Peter Demetz. New York: Schocken Books, 1986. Berlant, Laura. Intimacy. Chicago: University of Chicago, 2000. Bernstein, Mark. Storyspace 1. Proc. of Thirteenth ACM Conference on Hypertext and Hypermedia. Nottingham, UK: ACM Press, pp. 172-181, 2002. Bernstein, Mark and Diane Greco. "Card Shark and Thespis: Exotic Tools for Hypertext Narrative." Wardrip-Fruin and Harrigan 167-182. Bolter, J. David and Richard Grusin. Remediation: Understanding New Media. Cambridge, Mass.: MIT Press, 1999. Brecht, Bertolt. A Little Organum for the Theatre. Translated by Beatrice Gottlieb. Urbana, 1951. Brooks, Peter. Reading for the Plot. Cambridge, Mass.: Harvard UP, 1992. Chaiken, Joseph. Presence of the Actor. New York: Atheneum, 1972. Daniel, Sharon. "Collaborative Systems: Redefining Public Art." June 10, 2005 <http://arts.ucsc.edu/sdaniel/further/context_providers.pdf>. Douglas, J. Yellowlees. "Closure and Indeterminacy in Interactive Narratives." Centre for Research into Innovation, Culture and Technology, Brunel University, London, November 20, 2004 Douglas, J. Yellowlees and Andrew Hargadons "The Pleasures of Immersion and Interaction: Schema, Scripts, and the Fifth Business" with a response by Richard Schechner. Wardrip-Fruin and Harrigan 192-206. Farley, Kathryn. "The DuSable Project: Hypertext Narrative Strategies in Live Performance." March 3, 2006
<http://kathrynfarley.org/pdf/LEA_paper.pdf> Farley, Kathryn. "Teaching Performance in the Digital Age: Computerized Technologies, Improvisational Play Techniques and Interactive Learning Processes." March 3, 2006 <http://kathrynfarley.org/pdf/dissertation_abstract_052005.pdf>. Frost, Anthony and Ralph Yarrow. Improvisation in Drama. New York: St. Martin's Press, 1990. Gharavi, Lance. "i.e. VR: Experiments in New Media and Performance." Schrum, 248-271. Griffin, Susan. "Love Should Grow Up Like a Wild Iris in the Fields." June 21, 2005 <http://www.panhala.net/Archive/Love_Should_Grow.html>. Hayles, N. Katherine. "Narrating Bits: Encounters between Humans and Intelligent Machines." Vectors 1 (Winter 2005): May 7, 2005 <http://vectors.iml.annenberg.edu/narrating_bits/>. Hayles, N. Katherine. "Virtual Bodies and Flickering Signifiers." October 66, Fall 1993 <http://www.english.ucla.edu/faculty/hayles/Flick.html>. Heddon, Deirdre and Jane Milling. Devising Performance: A Critical History. Basingstoke [England]; New York: Palgrave Macmillan, 2006. Kac, Eduardo. "Interactive Art on the Internet" in Mythos Information; Welcome to the Wired World, Karl Gerbel and Peter Weibel, eds. Vienna, New York: Springer-Verlag, 1995: 170-179. Kelly, Kevin and Adam Heilbrun, Barbara Stacks. "Virtual Reality; an Interview with Jaron Lanier." Whole Earth Review, 64 (Fall 1989): 108-119. Kinder, Marsha. "Doors to the Labyrinth: Designing Interactive Frictions with Nina Menkes, Pat O'Neill, and John Rechy." Style, 33.2 (1999): 232-47. Kinsella, Collette. "Exorcising the Familiar." Al Ahram Weekly On Line 619 (2 - 8 January 2003): October 28, 2004, <http://weekly.ahram.org.eg/2003/619/cu5.htm>. Kostelanetz, Richard. On Innovative Performance(s) : Three Decades of Recollections on Alternative Theater. Jefferson, N.C.: McFarland & Co., 1994. LaFarge, Antoinette. "A World Exhilirating and Wrong: Theatrical Improvisation on the Internet." Leonardo, 28:5 Third Annual New York Digital Salon (1995): 415-22. Landow, George P. Hypertext 2.0. Baltimore; London : Johns Hopkins University Press, 1997. Landow, George P. Hypertext 3.0: Critical Theory and New Media in an Era of Globalization. Baltimore; London: Johns Hopkins University Press, 2006. Landow, George and Paul Delany. "Hypertext, Hypermedia and the History of the Text" (1991) as reprinted in Multimedia: from Wagner to Virtual Reality. Randall Packer and Ken Jordan, eds. New York: Norton, 2001. Lane, Jim. The Autobiographical Documentary in America. Madison: University of Wisconsin Press, 2002. Laurel, Brenda. Computers as Theatre. Reading, Mass.: Addison-Wesley Pub., 1991. LeNoir, Nina. "Acting in Cyberspace: The Player in the World of Digital Technology." Schrum 175-200. Lindsay, Greg. "The Korsakow System." RES Magazine, July/August 2003, p. 80: November 9, 2004 Lunenfeld, Peter. "The Myths of Interactive Cinema." Ryan (2004) 377-390. Manovich, Lev. "Database as Symbolic Form." Millennium Film Journal 34 (Fall 1999): October 11, 2004 <http://www.mfj-online.org/journalPages/MFJ34/Manovich_Database_FrameSet.html>. Manovich, Lev. "Moving Image Culture after Computerisation: an Outline, 2003." November 21, 2004 <http://www.manovich.net/ >. Mateas, Michael. "A Preliminary Poetics for Interactive Drama and Games" with a response by Brenda Laurel. Wardrip-Fruin and Harrigan 19-33. Mateas, Michael and Andrew Stern. Façade. March 26, 2006 Meadows, Mark Stephen. Pause & Effect : the Art of Interactive Narrative. Indianapolis, Ind.: New Riders, 2003. Mediamatic Lab, "Korsakow? The Etymology of the Name." Mediamatic.net November 14, 2004: November 14, 2004 < http://www.mediamatic.net/article-200.6133.html>. Mediamatic Lab, "The Korsakow Project: Developing Interactive Narration." Mediamatic.net November 14, 2004 <http://www.mediamatic.net/set-200.8281.html>. Miles-Board, T. et al. Decentering the Dancing Text: From Dance Intertext to Hypertext. Proc. of Fourteenth Conf. on Hypertext and Hypermedia. Nottingham, UK: ACM Press, pp. 108-119, (2003). Mitchell, William J. The Reconfigured Eye : Visual Truth in the Post-Photographic Era. Cambridge, Mass.: MIT Press, 1992. Morse, Margaret. Virtualities: Television, Media Art, and Cyberculture. Bloomington : Indiana University Press, 1998. Murray, Janet H. Hamlet on the Holodeck: the Future of Narrative in Cyberspace. New York : Free Press, 1997. Murray, Janet. "From Game-Story to Cyberdrama." Wardrip-Fruin and Harrigan 2-11. Nichols, Bill. "The Work of Culture in the Age of Cybernetic Systems." Screen 21(1): 22-46, Winter 1988. Oliver, Mary. "Wild Geese." June 21, 2005 Perlin, Ken. "Can There Be a Form Between a Game and a Story?" Wardrip-Fruin and Harrigan 12-18. Pirandello, Luigi. Tonight We Improvise. Trans. by J. Douglas Campbell and Leonard G. Sbrocchi. Ottawa: Canadian Society for Italian Studies, 1987. Rayner, Alice. "Everywhere and Nowhere: Theatre in Cyberspace." Of Borders and Thresholds: Theatre History, Practice, and Theory. Ed. Michal Kobialka. Minneapolis: University of Minnesota Press, 1999. 278-302. Reason, Dana. "Navigable Structures and Transforming Mirrors: Improvisation and Interactivity." The Other Side of Nowhere: Jazz, Improvisation, and Communities in Dialogue. Ed. Daniel Fischlin and Ajay Heble. Middletown, Conn.: Wesleyan University Press, 2004. 71-83. Roose-Evans, James. Experimental Theatre: From Stanislavsky to Peter Brook. London; New York: Routledge, 1996. Rosenberg, Jim. "Navigating Nowhere/Hypertext Infrawhere." ECHT 94, ACM SIGLINK Newsletter. December 1994, 16-19. November 20, 2004<http://www.well.com/user/jer/NNHI.html>. Ryan, Marie-Laure. Narrative as Virtual Reality: Immersion and Interactivity in Literature and Electronic Media. Baltimore; London: Johns Hopkins University Press, 2001. Ryan, Marie-Laure, ed. Narrative Across Media : the Languages of Storytelling. Lincoln: University of Nebraska Press, 2004. Ryan, Marie-Laure. "Introduction" and "Will New Media Produce New Narratives?" Ryan (2004) 1-40, 337-360. Sawhney, Nitin, David Balcom, Ian Smith. HyperCafe: Narrative and Aesthetic Properties of Hypervideo. Proc. of Seventh ACM Conference on Hypertext. New York: Association for Computing Machinery, 1996. November 20, 2004 < http://www.lcc.gatech.edu/gallery/hypercafe/HT96_HTML/HyperCafe_HT96.html>. Sawyer, R. Keith, ed. Creativity in Performance. Greenwich, Conn.: Ablex, 1997. Sawyer, R. Keith. Creating Conversations: Improvisation in Everyday Discourse. Cresskill, N.J.: Hampton Press, 2001. Sawyer, R. Keith. Group Creativity: Music, Theater, Collaboration. Mahwah, N.J.: Lawrence Erlbaum Associates, 2003. Sawyer, R. Keith. Improvised Dialogues: Emergence and Creativity in Conversation. Westport, Conn.: Ablex Pub., 2003. Schillinger, Jakob. "Streaming Korsakow." Mediamatic.net. November 14, 2004 <http://www.mediamatic.net/article-200.6254.html>. Schutzman, M. "Joker Runs Wild." American Communication Journal, 6:3 (2003). March 10, 2006 Seham, Amy E. Whose Improv Is It Anyway?: Beyond Second City. Jackson: University Press of Mississippi, 2001. Shank, Theodore. Beyond the Boundaries: American Alternative Theatre. Ann Arbor, MI: University of Michigan Press, 2002. Smith, Hazel and Roger T. Dean. Improvisation, Hypermedia and the Arts Since 1945. Amsterdam, The Netherlands: Harwood Academic Publishers, 1997. Sobchack, Vivian, "Nostalgia for a Digital Object: Regrets on the Quickening of QuickTime." Millennium Film Journal 34 (Fall 1999): October 4, 2004 Thalhofer, Florian. Homepage. July 23, 2004. October 25, 2004 <http://www.thalhofer.com/>. Thalhofer, Florian and Mahmoud Hamdy. The [LoveStoryProject ]. November 4, 2004 Vogler, Candace. "Sex and Talk." Berlant 48-85. Walker, Jill. "How I was Played by Online Caroline." Wardrip-Fruin and Harrigan 302-9. Wardrip-Fruin, Noah and Pat Harrigan, ed. First Person: New Media as Story, Performance, and Game. Cambridge, Mass.: MIT Press, 2004. Wilson, Stephen. "Hans Andersen's Nightingale. A Paradigm for the Development of Transference Love." International Review of Psycho-Analysis, 7, 1980, pp. 483-86. Wunderer, Monika. "Presence in Front of the Fourth Wall in Cyberspace." Schrum 203-220. Zellweger, Polle T., Anne Mangen, Paula Newman. Narratives and Literary Hypertext: Reading and Writing Fluid Hypertext Narratives. Proc. of the Thirteenth ACM Conference on Hypertext and Hypermedia. Nottingham, UK: ACM Press, 2002. |
|||||